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HA8H<LĄB!AAlf.H q H=NH O H=]NH - H=l%H H=GN}H H=zl$HOk1L13cHNL1cHNL1cHNL1bHNL1bHNL1bH A H=j, HML:HMLf$bƄ$AHq11L;bHPL1bHPL1bHPL1a*H#MLA耂HLL謂Ƅ$BHLLFH9L2HLLH]9LBHLLAH[LLA Ƅ$5A AH FHoH4$L1`H B,H \=H EH G=H EH h7@S@H5Hn XHHڃރـ忁߃!-߁*vs2tk tcvXYtPvE!Yt=&Yt5=Yt-߁vPw"@ [D@ [1[ÁR1b%Zj كAAEAA  DA  DA tz"trAAEAv[A.tRAAA" t?" t7DAv*. t"DAv. t DAwR@ ف0yA؉A AnDAA` TDt!"t tBu@ -@ !))ځ*r)".B*r''')t})tutmڃ%t`%tXt$w5tb%t5uP@ Tځ0wωىڃ tJv w@ @ H @PH5KH=kKff.Gك)u't%؃=)t)t=fDH5 HHA I@A; IM9uHKH1L1A]Y~r't't'hك))|$ %y%mLADHL[]A\A]A^A_L萴ALyALȍA)I|$ %/%G)) ځ*r)".B*ڃBރ" RbZxjl`߁DAG; / #   "ށ.ށ" " . wh. \MށP*'t$ !|$ #-*2v= ^|OZCZ[(YY!YY+Y&Y*Y2YƦ=Yf.|$ %%LnAfDMZH-11LL$LL$ALL\$BTL$ABWLL$L\$E9AwA;r4$r89r4A@Hc!DD1LASD9<$uD<$H=_ H%Lپ1fH |$6߉ރ \~P Df.G0tZH@0tQHW,O(;H(uCP,HHW,HHHHzHPHHJHHHQ!H1H &dH57cH=Acfffff.UHHH=6c1SHHH]H9tB@S0s(H=zcЃ<܀S,D@R1FHH9uH=b1tH]H9tBS0s(H=BcЃ<܀S,D@R1F2H[H9uHH=b1[]H=sb1DATUS~nA8HHtT8Ht5H0HX HHXHXHXD`(h,HHCHCHCH[]A\H{[]1A\ÐAUAAѾATUSHHtxuqE~lH_H9tcC0C(э,0!D9ALC,Ed-D9|0NfDC0ZS(2!D9ALS,EdA9~ H[H9uH1[]A\A]f.;k(Hk,A9HCHKS0HHHKHAHCHHCS0H[]A\A]þ8HtHK h(S()S,HH H H0HXHH P,HAHKHHXHHHKHA)S,HCHËk,A9X8HHS D)D`(h,H0HP HHXHHHBHSHHXHPHSHBHCDk,H `H5_H=4`EDHSHtBG0uWu;HW G0HBHWHGHxHGHxH{H;{ t1[ÐH=_12[H=_1[UHSHHt2H?H9u HHH9uHH[]fH[]HHcheck_space: overflowed bufmgr size, %ukb vs %lukb drm_check_space: sz %ukb vs bufgr %lukb %s@0x%08x + 0x%08x -> %s@0x%08x + 0x%08x ../../intel/intel_bufmgr_fake.c(alignment & (alignment - 1)) == 0drm_bo_alloc: (buf %d: %s, %lu kb) delayed free: offset %x sz %x return to lru: offset %x sz %x fence not passed: offset %x sz %x %d %d %s:%d: Error waiting for fence: %s. !(bo_fake->flags & 0x00000004)drm_bo_unmap: (buf %d: %s, %lu kb) !(bo_fake->flags & (0x00000004 | 0x00000001))drm_bo_unreference: free buf %d %s alloc_backing - buf %d %p %lu drm_bo_map: (buf %d: %s, %lu kb) drm_bo_validate: (buf %d: %s, %lu kb) bo_fake->block->bo == &bo_fake->boUpload dirty buf %d:%s, sz %lu offset 0x%x !(bo_fake->flags & (0x00000001 | 0x00000004))Fence block %p (sz 0x%x ofs %x buf %p) with fence %d ((&bufmgr_fake->on_hardware)->next == (&bufmgr_fake->on_hardware))drm_fence_validated: 0x%08x cookie ((&bufmgr_fake->fenced)->next == (&bufmgr_fake->fenced))_fence_test(bufmgr_fake, block->fence)drm_bo_alloc_static: (buf %d: %s, %lu kb) disable_backing_store set buf %d dirty bo_fake->map_count == 0%s: drm_i915_irq_emit: %d emit 0x%08x size != 0target_bobo_fake->nr_relocs <= 4096r->offset != r2->offsetblock->fenced%s: %d wait 0x%08x set_dirty - buf %d bo_fake->map_count != 0free block %p %08x %d %d - free immediately !bo_fake->backing_storebo_fake->block == ((void *)0)thrashing %s 0x%lx bytes failed %s: already mapped %s: alloc failed bo_fake->blockFailed to validate buf %d:%s ret == 0DRM_I915_BATCHBUFFER: %d drm_intel_fake_bo_allocdrm_intel_fake_bo_unreference_lockeddrm_intel_fake_emit_relocdrm_intel_bo_fake_post_submitfence_blocksdrm_intel_fake_bo_validatealloc_backing_storedrm_intel_fake_bo_unmap_lockedevict_mruevict_lruevict_and_alloc_blockevict_and_alloc_blockdrm_intel_fake_bo_map_lockeddrm_intel_fake_bo_map_lockeddrm_intel_fake_reloc_and_validate_bufferdrm_intel_fake_bo_execdrm_intel_bufmgr_fake_evict_allfree_backing_storedrm_intel_bo_fake_alloc_staticset_dirtyclear_fencedclear_fenced_fence_emit_internaldrm_intel_bufmgr_fake_contended_lock_take*%2d: %d %s(%s) bo_gem->map_count == 0offset <= bo->size - 4!bo_gem->used_as_reloc_targetbo_map: %d (%s) -> %p bo_map_gtt: %d (%s) -> %p !bo_gem->is_softpinpgsz > 0alignment == 0bo_create: buf %d (%s) %ldb bo_gem->reloc_count >= startprimeINTEL_DEVID_OVERRIDEget chip id failed: %d [%d] param: %d, val: %d get fences failed: %d [%d] %2d: %d %s(%s)@0x%08x %08x -> %d (%s)@0x%08x %08x + 0x%08x %2d: %d %s(%s) -> %d *(%s)@0x%08x %08x check_space: overflowed available aperture, %dkb vs %dkb drm_check_space: total %dkb vs bufgr %dkb %s: cached=%d, open=%d, limit=%d ../../intel/intel_bufmgr_gem.cbo_gem->reloc_count < bufmgr_gem->max_relocs(write_domain & (write_domain - 1)) == 0target_bo_gem->reloc_count == 0%s:%d: Error reading data from buffer %d: (%d %d) %s . %s:%d: Error writing data to buffer %d: (%d %d) %s . bo_map: %d (%s), map_count=%d %s:%d: Error mapping buffer %d (%s): %s . %s:%d: Error setting to CPU domain %d: %s DRM_IOCTL_GEM_CLOSE %d failed (%s): %s bo_map_gtt: mmap %d (%s), map_count=%d %s:%d: Error preparing buffer map %d (%s): %s . Execbuffer fails to pin. Estimate: %u. Actual: %u. Available: %u BO %d (%s) migrated: 0x%08x %08x -> 0x%08x %08x Failed to get a page (%ld) for userptr detection! bo_create_userptr: ioctl failed with user ptr %p size 0x%lx, user flags 0x%lx bo_create_userptr: ptr %p buf %d (%s) size %ldb, stride 0x%x, tile mode %d i < (sizeof(bufmgr_gem->cache_bucket) / sizeof((bufmgr_gem->cache_bucket)[0]))attempted to unmap an unmapped bo ((&bo_gem->refcount)->atomic) > 0bo_unreference final: %d (%s) bo freed with non-zero map-count %d Failed to release test userptr object! (%d) i915 kernel driver may not be sane! Couldn't reference %s handle 0x%08x: %s bo_create_from_handle: %d (%s) %s:%d: Error setting domain %d: %s %s:%d: Error setting memory domains %d (%08x %08x): %s . %s:%d: Timed wait is not supported. Falling back to infinite wait create_from_prime: failed to obtain handle from fd: %s create_from_prime: failed to get tiling: %s libdrm aub dumping is deprecated. Use intel_aubdump from intel-gpu-tools instead. Install intel-gpu-tools, then run (for example) $ intel_aubdump --output=trace.aub glxgears -geometry 500x500 See the intel_aubdump man page for more details. DRM_IOCTL_I915_GEM_CONTEXT_CREATE failed: %s DRM_IOCTL_I915_GEM_CONTEXT_DESTROY failed: %s DRM_IOCTL_I915_GEM_APERTURE failed: %s Assuming %dkB available aperture size. May lead to reduced performance or incorrect rendering. add_buckethas_userptrdrm_intel_gem_bo_alloc_internaldo_bo_emit_relocdrm_intel_update_buffer_offsets2drm_intel_gem_bo_clear_relocsdrm_intel_bo_gem_set_in_aperture_sizedrm_intel_gem_bo_purge_vma_cachedrm_intel_gem_bo_purge_vma_cachedrm_intel_gem_bo_unreference_locked_timeddrm_intel_gem_bo_unreference-bad-1-0-w-z-y-xalwaysneverlesslequalgreaternotequalgequalkeepzeroreplaceincr_satdecr_satincrdecrinv_src_colrinv_src_alphainv_dst_alphainv_dst_colrsrc_alpha_satinv_cnst_colrcnst_alphainv_const_alphawrapmirrorclamp_edgecubeclamp_bordermirror_oncenearestlinearanisotropic4x4_14x4_24x4_flat6x5_monopoint listline listline striptri listtri striptri fanquad listquad stripline list adjline strip adjtri list adjtri strip adjtri strip reversepolygonrect listline looppoint list bfline strip contline strip bfline strip cont bftri fan no stipplefail.satR%d%s%sbad destination reg oC%d oC%s%sbad destination reg oD%d oD%s%sbad destination reg U%d U%d%s%sR%dbad src reg %s T%dbad src reg T%d C%dbad src reg oC%d bad src reg oD%d U%dbad src reg type %d .%s%s%s%s.xyzwTAIL 0x%08x: %s 0x%08x: %s use compare reg compare semaphore, update semaphore, global gtt, use per-process HWS,no writewrite datareservedwrite TIMESTAMP enable notify interrupt, flush gfdt, invalidate tlb, store in hws,MI_ARB_ON_OFFMI_BATCH_BUFFER_ENDMI_BATCH_BUFFERMI_BATCH_BUFFER_STARTMI_DISPLAY_BUFFER_INFOMI_FLUSHMI_LOAD_REGISTER_IMMMI_LOAD_SCAN_LINES_EXCLMI_LOAD_SCAN_LINES_INCLMI_NOOPMI_OVERLAY_FLIPMI_REPORT_HEADMI_SET_CONTEXTMI_STORE_DATA_IMMMI_STORE_DATA_INDEXMI_STORE_REGISTER_MEMMI_USER_INTERRUPTMI_WAIT_FOR_EVENTMI_SEMAPHORE_MBOXMI_FLUSH_DWMI_REPORT_PERF_COUNTMI_LOAD_REGISTER_MEMMI_SUSPEND_FLUSHMI_BATCH_BUFFER_END MI_SEMAPHORE_MBOX%s%s%s%s %u value MI_STORE_DATA_INDEX%s upper dword MI_NOOP hws index dword %d MI UNKNOWN , cc wait 1, cc wait 2, cc wait 3, cc wait 4, plane A scan line wait, plane A pending flip wait, pipe A vblank wait, fbc idle wait, pipe B scan line wait, plane B pending flip wait, pipe B vblank wait, plane C pending flip wait, pipe A hblank wait, pipe B hblank wait, overlay flip pending wait, pipe A start vblank wait, pipe B start vblank wait, sprite A pending flip wait, plane B scan line wait, sprite B pending flip wait, sprite C pending flip wait, Restore Inhibit, Force RestoreMI_SET_CONTEXT gtt offset = 0x%x%s%s endissolid pattern enabled, dest (%d,%d) XY_SETUP_BLTBad count in XY_SETUP_BLT cliprect (%d,%d) setup dst offset 0x%08x setup background color setup foreground color color pattern offset XY_SETUP_CLIP_BLTXY_SETUP_MONO_PATTERN_SL_BLTmono pattern dw0 mono pattern dw1 XY_COLOR_BLTBad count in XY_COLOR_BLT XY_SRC_COPY_BLTBad count in XY_SRC_COPY_BLT dst (%d,%d) src (%d,%d) src pitch %d src offset 0x%08x Bad count in %s 2D UNKNOWN XY_PIXEL_BLTXY_SCANLINES_BLTY_TEXT_BLTXY_TEXT_IMMEDIATE_BLTXY_PAT_BLTXY_PAT_CHROMA_BLTXY_PAT_BLT_IMMEDIATEXY_PAT_CHROMA_BLT_IMMEDIATEXY_MONO_PAT_BLTXY_MONO_PAT_FIXED_BLTXY_MONO_SRC_COPY_BLTXY_FULL_BLTXY_FULL_IMMEDIATE_PATTERN_BLTXY_FULL_MONO_SRC_BLTXY_FULL_MONO_PATTERN_BLTrandomsequential3DPRIMITIVE: %s %s vertex count start vertex instance count start instance index bias predicatedignored3DPRIMITIVE: %s%s 3DSTATE_URB_%s unchanged3DSTATE_BLEND_STATE_POINTERS pointer to CC viewport pointer to SF_CLIP viewport 3DSTATE_CONSTANT_%s len 0 = %d, len 1 = %d len 2 = %d, len 3 = %d pointer to constbuf 0 pointer to constbuf 1 pointer to constbuf 2 pointer to constbuf 3 3DSTATE_WM kernel start pointer 0 scratch offset kernel start pointer 1 kernel start pointer 2 computed depth <=computed depthcomputed depth >=, ZW sample, BAD ZW interp, ZW centroid, point UL, point UR, line stipple, poly stipple, coverage, source W, source depth, kill, hiz resolve, depth resolve, disabled, depth clearNPS NPC NPP MS 3DSTATE_CC_STATE_POINTERS blend change %d depth stencil change %d cc change %d 3DSTATE_HIER_DEPTH_BUFFER pointer to HiZ buffer %s state base address 0x%08x %s state base not updated %s state upper bound 0x%08x TRILISTTRISTRIPTRISTRIP_REVERSETRIFANPOLYGONLINELISTLINESTRIPRECTLISTPOINTLISTDIBCLEAR_RECTunknown3DPRIMITIVE inline %s 3DPRIMITIVE inlineunknown vertex format V%d.X = %f missing data in V%d V%d.Y = %f V%d.Z = %f V%d.W = %f bad S4 position mask V%d.width = 0x%08x) V%d.T%d.X = %f V%d.T%d.Y = %f V%d.T%d.Z = %f V%d.T%d.W = %f bad S2.T%d format 3DPRIMITIVE random indirect indices: (terminator) indices: 0x%04x, 0x%04x indices: 0x%04x start %s: %s %s, %s, %s, %s %s: %s %s, %s %s: %s %s, %s, %s %s: %s %s, S%d, %s ccwbothnoneXYZ,XYZW,XY,XYW,XYZF,XYZWF,XYF,XYWF,line AA enable, point sprite enable, local depth ofs enable, force default specular, force default diffuse, FogParam,DepthOfs,Color,SpecFog,PointWidth,Specular,Alpha, flatshade=logicop enable, color dither enable, stencil test enable, stencil write enable, fog enable, global depth ofs enable, last pixel enable, force default point size,Blue,Green,Red, write_disable=cbuf write enable, depth write enable, cbuf blend enable, alpha test enable, use fencex-tiledy-tiledvertical ofs enable, vertical line stride enable, untrusted surface, BAD8bI16b rgb56532b argb8888422 yuv_swapycompressed dxt14b indexed mono bump655 ay88 argb4444 argb1555 xL824 xA824 xI824 vu1616 gr1616 awvu2101010 abgr2101010 argb2101010 xlvu8888 lxvu8888 axvu8888 qwvu8888 xbgr8888 xrgb8888 abgr8888 yuv_swapuvy yuv_swapuv yuv dxt1_rb fxt1 dxt4_5 dxt2_3 palette selectmiplayout legacymiplayout right2DCUBERESERVED shadow, colorspace conversion, packed2planar, reverse gamma, deinterlacer, normalized coords, kill pixel enable,g8x1r5g5b5r5g6b5a8r8g8b8ycrcb_swapyycrcb_normalycrcb_swapuvycrcb_swapuvya4r4g4b4a1r5g5b5a2r10g10b10u16f16u24x8colordepth ofs disabled stencil,depth,color,ZONE_INIT3DSTATE_LOAD_INDIRECT SIS.0 SIS.1 DIS.0 SSB.0 SSB.1 MSB.0 MSB.1 PSP.0 PSP.1 PSC.0 PSC.1 S0: vbo offset: 0x%08x%s S2: texcoord formats: %i=2D %i=3D %i=4D %i=1D %i=2D_16 %i=4D_16 %i=NP S3: not documented S%d: 0x%08x TBCF TB%dC TB%dA TM%dS0: offset=0x%08x, %s TM%dS2: pitch=%i, TM%dS3 TM%dS4: dflt color 3DSTATE_MAP_STATE map %d MS2 %s%s%s C%d.X = %f C%d.Y = %f C%d.Z = %f C%d.W = %f 3DSTATE_PIXEL_SHADER_PROGRAM PS%03d%s: NOP MOVMULMADDP2ADDDP3DP4FRCRCPRSQEXPLOGCMPMINMAXFLRMODTRCSGESLTTEXLDTEXLDPTEXLDBbad (empty) dcl mask bad T%d dcl register number bad T%d.%s dcl mask %s: DCL T%d%s errataed bad dcl mask %s .xzw%s: DCL DIFFUSE%s %s: DCL SPECULAR%s %s: DCL FOG%s %s: DCL S%d %s %s: DCL RESERVED%d %s: unknown 3DSTATE_SAMPLER_STATE sampler %d SS4: border color 3DSTATE_BUFFER_INFO %s, tiling = %s, pitch=%d 3DSTATE_SCISSOR_RECTANGLE 3DSTATE_DRAWING_RECTANGLE 3DSTATE_CLEAR_PARAMETERS prim_type=%s, clear=%s%s%s clear color clear depth/stencil color value (rgba8888) depth value %f clear stencil 3DSTATE_CHROMA_KEY3DSTATE_CONSTANT_BLEND_COLOR3DSTATE_DEFAULT_DIFFUSE3DSTATE_DEFAULT_SPECULAR3DSTATE_DEFAULT_Z3DSTATE_DEPTH_OFFSET_SCALE3DSTATE_MONO_FILTER3DSTATE_FOG_MODE3DSTATE_MAP_PALLETE_LOAD_323DSTATE_SPAN_STIPPLE3DSTATE_W_STATE_I8303DSTATE_COLOR_FACTOR_I830enabled3DSTATE_SCISSOR_ENABLE %s 3DSTATE_MAP_COORD_SET_I830 3DSTATE_MAP_CUBE_I830 3DSTATE_MAP_TEX_STREAM_I830 3DSTATE_MODES_33DSTATE_ENABLES_13DSTATE_ENABLES_23DSTATE_VFT03DSTATE_AA3DSTATE_RASTERIZATION_RULES3DSTATE_MODES_13DSTATE_STENCIL_TEST3DSTATE_VFT13DSTATE_INDPT_ALPHA_BLEND3DSTATE_MODES_53DSTATE_MAP_BLEND_OP3DSTATE_MAP_BLEND_ARG3DSTATE_MODES_23DSTATE_FOG_COLOR3DSTATE_MODES_4nostore1.00x1VID0.0vs gs clip sf vfe cs invalidD3DOGLCCWnot s8_z24floatz32floatz24s8z161DNULLTIMESTAMP writeqword writePS_DEPTH_COUNT writedepth cache flush, stall at scoreboard, state cache invalidate, constant cache invalidate, vf fetch invalidate, DC flush, protect mem app_id, PIPE_CONTROL flush, notify irq, indirect state invalidate, texture cache invalidate, render target cache flush, depth stall, media state clear, gfdt flush, tlb invalidate, global snapshot count reset, cs stall, no URB_FENCECS_URB_STATECONSTANT_BUFFERSTATE_BASE_ADDRESSSTATE_SIP3DSTATE_PIPELINE_SELECT3DSTATE_VF_STATISTICS3DSTATE_PIPELINED_POINTERS3DSTATE_DEPTH_BUFFER3DSTATE_URB3DSTATE_CLEAR_PARAMS3DSTATE_STENCIL_BUFFER3DSTATE_HIER_DEPTH_BUFFER3DSTATE_VERTEX_BUFFERS3DSTATE_VERTEX_ELEMENTS3DSTATE_INDEX_BUFFER3DSTATE_SCISSOR_POINTERS3DSTATE_VS3DSTATE_GS3DSTATE_CLIP3DSTATE_SF3DSTATE_WM3DSTATE_CONSTANT_VS_STATE3DSTATE_CONSTANT_VS3DSTATE_CONSTANT_GS_STATE3DSTATE_CONSTANT_GS3DSTATE_CONSTANT_PS_STATE3DSTATE_CONSTANT_PS3DSTATE_SAMPLE_MASK3DSTATE_CONSTANT_HS3DSTATE_CONSTANT_DS3DSTATE_HS3DSTATE_TE3DSTATE_DS3DSTATE_STREAMOUT3DSTATE_SBE3DSTATE_PS3DSTATE_DRAWING_RECTANGLE3DSTATE_CONSTANT_COLOR3DSTATE_POLY_STIPPLE_OFFSET3DSTATE_POLY_STIPPLE_PATTERN3DSTATE_LINE_STIPPLE3DSTATE_AA_LINE_PARAMETERS3DSTATE_GS_SVB_INDEX3DSTATE_MULTISAMPLE3DSTATE_SO_DECL_LIST3DSTATE_SO_BUFFERPIPE_CONTROLBad count in URB_FENCE URB_FENCE: %s%s%s%s%s%s gs fence < vs fence! clip fence < gs fence! sf fence < clip fence! cs fence < sf fence! CS_URB_STATE CONSTANT_BUFFER: %s STATE_BASE_ADDRESS generalsurfaceinstructiondynamic3DSTATE_PIPELINED_POINTERS VS state GS state Clip state SF state WM state CC state VS binding table GS binding table Clip binding table SF binding table WM binding table VS sampler state GS sampler state WM sampler state 3DSTATE_URB 3DSTATE_VERTEX_BUFFERS buffer %d: %s, pitch %db max index mbz 3DSTATE_VERTEX_ELEMENTS clip sf cc 3DSTATE_INDEX_BUFFER beginning buffer address ending buffer address 3DSTATE_SCISSOR_POINTERS scissor rect offset 3DSTATE_VS kernel pointer 3DSTATE_GS 3DSTATE_CLIP 3DSTATE_SF Global Depth Offset Scale %f Global Depth Offset Clamp %f Point Sprite TexCoord Enable Const Interp Enable top left: %d,%d bottom right: %d,%d origin: %d,%d 3DSTATE_DEPTH_BUFFER depth offset %dx%d volume depth render target view extent Bad count in PIPE_CONTROL destination address immediate dword low immediate dword high ../../intel/intel_decode.c3D UNKNOWN: 3d opcode = 0x%x 3DSTATE_ANTI_ALIASING3DSTATE_BACKFACE_STENCIL_OPS3DSTATE_COORD_SET_BINDINGS `hx(8(@HXhxh(8HXT D 4 $   tdTD4$ l 1,<2l01111111 227`6P4(655p7p7p7p7p7p7p7p7p7 5hX@\ \\[[[[`[@[ [[ZZZZ`Z@Z ZZYYYY\Xs\aj`O`L^\\WUpUTWThTXS['\\\\bb,c ccccctchc\cPcDc8cbcpaaa_c_caaada|a babbLb@b4b(bpbdbXbw```Y`;``__________ihiiiiiiii0iiiiiiPih(k8kjjkkëëpˢڣΣ£drm_intel_decode_context_allocERROR: Decode attempted to continue beyond end of batchbuffer invalidate video state (BCS-only), enable protected mem (BCS-only),Bad length (%d) in %s, [%d, %d] MI_NOOP write NOPID reg, val=0x%x MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s%s%s MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s %s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d) mono pattern transparency enabled, format %s, pitch %d, rop 0x%02x, clipping %sabled, %s%s XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d) Bad count in XY_SCANLINES_BLT Bad count in XY_SETUP_CLIP_BLT Bad count in XY_SETUP_MONO_PATTERN_SL_BLT XY_MONO_SRC_COPY_IMMEDIATE_BLTXY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLTXY_FULL_MONO_PATTERN_MONO_SRC_BLT%dKB start, size=%d 64B rows, nr_entries=%d, total size %dB 3DSTATE_DEPTH_STENCIL_STATE_POINTERS pointer to DEPTH_STENCIL_STATE at 0x%08x (%s) pointer to BLEND_STATE at 0x%08x (%s) 3DSTATE_VIEWPORT_STATE_POINTERS_CC 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP SPF=%d, VME=%d, Sampler Count %d, Binding table count %d Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, Dispatch GRF start[0] %d, start[1] %d, start[2] %d MaxThreads %d, PS KillPixel %d, PS computed Z %d, PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, Dispatch16 %d, Dispatch8 %d Num SF output %d, Pos XY offset %d, ZW interp mode %d , Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, Multisample Dispatch mode %d (%s%s%s%s%s%s)%s%s%s%s%s%s%s%s%s%s%s%s%s%s pointer to COLOR_CALC_STATE at 0x%08x (%s) %s state upper bound disabled %s state upper bound not updated Buffer size too small in %s (%d < %d) vertex data (%f float) V%d.color = (A=0x%02x, R=0x%02x, G=0x%02x, B=0x%02x) V%d.spec = (A=0x%02x, R=0x%02x, G=0x%02x, B=0x%02x) V%d.T%d.XY = 0x%08x half-float V%d.T%d.ZW = 0x%08x half-float 3DPRIMITIVE random indirect %s (%d) 3DPRIMITIVE: no terminator found in index buffer indices: 0x%04x, (terminator) 3DPRIMITIVE sequential indirect %s, %d starting from %d , auto cache invalidate disabledBad count in 3DSTATE_LOAD_INDIRECT 3DSTATE_LOAD_STATE_IMMEDIATE_1 S1: vertex width: %i, vertex pitch: %i S4: point_width=%i, line_width=%.1f,%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s %s%s%s%s%s S5:%s%s%s%s%s%s%s%s%s stencil_ref=0x%x, stencil_test=%s, stencil_fail=%s, stencil_pass_z_fail=%s, stencil_pass_z_pass=%s, %s%s%s%s S6: %salpha_test=%s, alpha_ref=0x%x, depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, %s%stristrip_provoking_vertex=%i S7: depth offset constant: 0x%08x Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1 3DSTATE_LOAD_STATE_IMMEDIATE_2 TM%dS1: height=%i, width=%i, %s Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2 map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s] map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s] Bad count in 3DSTATE_MAP_STATE 3DSTATE_PIXEL_SHADER_CONSTANTS Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM sampler %d SS2:%s%s%s base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s sampler %d SS3: min_lod=%.2f,%s tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s Bad count in 3DSTATE_SAMPLER_STATE Bad count in 3DSTATE_DEST_BUFFER_VARIABLES 3DSTATE_DEST_BUFFER_VARIABLES %s format, %s depth format, early Z %sabled Bad count in 3DSTATE_BUFFER_INFO Bad count in 3DSTATE_SCISSOR_RECTANGLE Bad count in 3DSTATE_DRAWING_RECTANGLE Bad count in 3DSTATE_CLEAR_PARAMETERS 3D UNKNOWN: 3d_1d opcode = 0x%x 3DSTATE_FILTER_COEFFICIENTS_4X43DSTATE_MAP_COORD_TRANSFORM_I8303DSTATE_MAP_VERTEX_TRANSFORM_I8303DSTATE_MAP_COORD_SETBIND_I8303DSTATE_DEPTH_SUBRECTANGLE_DISABLE 3D UNKNOWN: 3d_1c opcode = 0x%x 3D UNKNOWN: 3d_i830 opcode = 0x%x instruction cache invalidate, 3DSTATE_BINDING_TABLE_POINTERS3DSTATE_SAMPLER_STATE_POINTERS3DSTATE_VIEWPORT_STATE_POINTERS3DSTATE_BINDING_TABLE_POINTERS_VS3DSTATE_BINDING_TABLE_POINTERS_HS3DSTATE_BINDING_TABLE_POINTERS_DS3DSTATE_BINDING_TABLE_POINTERS_GS3DSTATE_BINDING_TABLE_POINTERS_PS3DSTATE_SAMPLER_STATE_POINTERS_VS3DSTATE_SAMPLER_STATE_POINTERS_HS3DSTATE_SAMPLER_STATE_POINTERS_DS3DSTATE_SAMPLER_STATE_POINTERS_GS3DSTATE_SAMPLER_STATE_POINTERS_PS3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP3DSTATE_PUSH_CONSTANT_ALLOC_VS3DSTATE_PUSH_CONSTANT_ALLOC_HS3DSTATE_PUSH_CONSTANT_ALLOC_DS3DSTATE_PUSH_CONSTANT_ALLOC_GS3DSTATE_PUSH_CONSTANT_ALLOC_PSBad length %d in %s, expected %d-%d vs fence: %d, clip_fence: %d, gs_fence: %d sf fence: %d, vfe_fence: %d, cs_fence: %d entry_size: %d [%d bytes], n_entries: %d offset: 0x%08x, length: %d bytes Bad count in STATE_BASE_ADDRESS Bad count in 3DSTATE_BINDING_TABLE_POINTERS 3DSTATE_BINDING_TABLE_POINTERS 3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, GS mod %d, PS mod %d 3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, GS mod %d, PS mod %d VS entries %d, alloc size %d (1024bit row) GS entries %d, alloc size %d (1024bit row) Bad count in 3DSTATE_VERTEX_BUFFERS Bad count in 3DSTATE_VERTEX_ELEMENTS buffer %d: %svalid, type 0x%04x, src offset 0x%04x bytes (%s, %s, %s, %s), dst offset 0x%02x bytes 3DSTATE_VIEWPORT_STATE_POINTERS Dispatch GRF start %d, VUE read length %d, VUE read offset %d Max Threads %d, Vertex Cache %sable, VS func %sable Max Threads %d, Rendering %sable Reorder %sable, Discard Adjaceny %sable, GS %sable UserClip distance cull test mask 0x%x Clip %sable, API mode %s, Viewport XY test %sable, Viewport Z test %sable, Guardband test %sable, Clip mode %d, Perspective Divide %sable, Non-Perspective Barycentric %sable, Tri Provoking %d, Line Provoking %d, Trifan Provoking %d Min PointWidth %d, Max PointWidth %d, Force Zero RTAIndex %sable, Max VPIndex %d Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, VUE read offset %d Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, VP transform %sable, FrontWinding_%s AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d Global Depth Offset Constant %f Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d) Attrib 7-0 WrapShortest Enable Attrib 15-8 WrapShortest Enable %s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d %s, %s, pitch = %d bytes, %stiled %s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, %sinst flush 3D UNKNOWN: 3d_965 opcode = 0x%x ((devid) == 0x3577 || (devid) == 0x2562 || (devid) == 0x3582 || (devid) == 0x2572)3DSTATE_BACKFACE_STENCIL_MASKS3DSTATE_INDEPENDENT_ALPHA_BLEND??../../intel/mm.cp->ofs + p->size == q->ofsMemory heap %p: heap == 0 Free list: End of memory blocks p->freeblock already free block is reserved Offset:%08x, Size:%08x, %c%c FREE Offset:%08x, Size:%08x, %c%c Join2BlocksmmAllocMem;dh(h@hXhphhi(i8iHiiHi`ixi(j8jHjhjxj j j8 jP jh (k Hk hk k k k k l( (l@ l (m Xm n o` o p q q( hsx s s u hwH wh w w xx x 8y y@z{{|8}8Ȉ (8Hx(ȋ Ȍ`،xX(8H(h@xHȐؐXȑpX@XHpPx(؟@HphH((HPح xx(H@xXXȶ`Ƚ8@XXp(h`h`xhxH X( hp x  !p!!!!!(!H"0"h"("h"""#h`#hx######8$8$$$@%%X%(8&`&x&&8'`'h''''((8((H(h((X(( (8 (H )X )h 8)x P)x x)8))*h(*@*X*(**H+ +#+J8,Kp,L,M-(h-x-----Ȓ.X`..؜.X.H8/ȟ`/zRx $]FJ w?;*3$"Dha\`atXa`aXa PaXa Pa Ha D@a~BAD G0Q  AABE L  DABE dxa |paha `a.xapaha pa $ha <`aThalpa!a'aaaaaa&QH,a DaD\aBAD L0P  AABI h  CABB <8bVBEE D(A0}(A BBB$Xb.AAG [DA$ `bAb A s I ZD4bBBB D(C0D@ 0A(A BBBA ,|cAG0a AF z AE <dBEE A(A0 (A BBBG d5<eBMD A(D0 (D ABBC LDeBEE B(A0D8FP 8C0A(B BBBA f%A_f?L g BIB E(D0A8DPc 8D0A(B BBBE DhBEB A(A0G@g 0A(A BBBG djANj+$0j2ADD _DA,HjwAAG L AAA j{At K $j7ADD iCA<kGAf A L\@kBED A(G0O (D ABBE L (A ABBF LlBBA A(G0 (D ABBF D (A ABBF $l2ADD _DA,$lBAA { ABF LTXmlBBA A(D@K (C ABBC C(C ABBLxmBBB E(A0A8D@ 8A0A(B BBBE \o#BBA A(G0[ (C ABBH  (C ABBH y (C ABBG LT qBBB B(A0D8D@= 8D0A(B BBBE d t7BBE E(A0A8D 8A0A(B BBBG f 8C0A(B BBBF , w9BDD iCB< w<T wBIH A(A0 (A BBEE L xBBB B(D0A8D@x 8A0A(B BBBE < XyBEB A(D0X (A EBBH $ y<< yBIH A(A0 (A BBEE | `zd XzyBEJ E(D0I8D@) 8D0A(B BBBC L8C0A(B BBB p{ (| , | D |4\ |sBDD A(D0](A ABB, h|WBGA IAB< |BDE A(A0U (A EBBA  |  |<4 |BBD D(D0 (A ABBA t X}L P}IBIE E(A0A8D 8A0A(B BBBA D P1AAD  AAD Q FAH |CA4$H?BAD D0  AABE \P\tJLЁBBB A(D0S (A BBBK  (A BBBE <0BBA A(G0 (A ABBK LBBA A(G0N (A ABBG c (A ABBG 4ltBBA A(G0`(A ABBL BBB B(A0A8G`, 8A0A(B BBBI D P4 AAG0f AAG O AAG Dx%,\hAG L AK DCЈ5D nDBBB A(D0G@T 0A(A BBBB TBBB A(F0Gpj 0C(A BBBH E0C(A BBBTDBBB A(F0Gpj 0C(A BBBH E0C(A BBB\BBB A(A0Ja 0A(A BBBE [ 0C(A BBBK 4ЍBAAG` AAG AA44?BAA GPh  AABI LlaBBB B(A0D8DU 8A0A(B BBBH  D [D XL BGB B(A0D8D 8A0A(B BBBH T<BBB D(C0G@| 0C(A BBBF I 0C(A BBBE LvBEE E(D0A8Li 8A0A(B BBBK (-D h@H?D z,,poAG0J CK KA\}e|tJEJ E(D0I8D8D0A(B BBBS8C0A(B BBB4xgBAA G0o  AABB L,BBE I(A0A8G 8A0A(B BBBA D|BLH H(A0D8 0A(B BBBL D WD X#YL  BBA A(G@C (D ABBG Z (A ABBH \t2ZL BBD C(G0 (D ABBK  (A ABBA T`9BBB A(A0G@q 0A(A BBBH t 0A(A BBBD D4HBAD D0m  AABD f  AABF d|bBEE I(G0H8D`| 8A0A(B BBBB d 8D0A(B BBBA LNBBA A(G (C ABBB d(D ABBD4BAA G`v  CABI L  AABH |048AAGPH AAE RAA DADG0r AAH Q CAC v AAH ,0DD( BEB A(A0G@ 0A(A BBBA !D \|fBEE E(H0D8D`r 8A0A(B BBBC Q 8E0A(B BBBA S 8C0A(B BBBA L<BEA A(G0M (A ABBE K (A ABDE PHP H@8 ,@AND0@ AAK 4LAG q DK p DL DA<KDI G@_  AABF Hx8AN gA;D v;D vL,dBBB B(D0J8Dp\ 8A0A(B BBBH |`x8 x,$(AAGD@R AAH dTHADD P AAE p DA[ V AAH m AAA i FAP t KA` LBEB B(A0D8G 8A0A(B BBBA L BIB B(A0D8G 8A0A(B BBBA D\p[AAJi AAI  AAA hAA\: BIB A(A0J 0D(A BBBF  0A(A BBBA LhBLB B(A0A8Db 8F0A(B BBBG $TzAAG nAA|@`D [D0 B ]BNB A(A0J 0A(A BBBG  0D(A BBBH  0D(A BBBD  0D(A BBBA  0D(A BBBF $T AHG FA,| tBOH  AGE 4 BNA A(G@\(F ABB (  ! ,! D!PANd!8PAN!h1Ao!1Ao,!BMA AG!H  "@ $"8 <"0 T"( $l" AR@FL"BBB B(A0H8J8F0A(B BBB"hPAN#{Ay$#WAUD#8=\#`YLt# BBB E(A0A8Dpo 8C0A(B BBBD L#xBBB E(A0C8J 8A0A(B BBBA L$BJB B(D0C8J 8A0A(B BBBA Ld$BBB B(D0C8J 8A0A(B BBBA L$XBBB B(D0D8I 8A0A(B BBBG L%&BQB B(A0A8G  8A0A(B BBBE 4T%XDE G Y G Y G Y G n B Yt% _BNA D(G` (A ABBF G (D ABBH G (D ABBH G (D ABBH & d& l@BPE B(A0A8G% 8D0A(B BBBG g 8A0A(B BBBA ,&`HA9 F H H C A &d&d&d &d'dL,'dBBE B(A0A8G  8D0A(B BBBL |'lSEK,'`mAPD  JAE 4' nBCC a ABA LADL(hnBOF A(D0 (C ABBK F (A ABBA $T(p}DJ B T D T4|(`pGADD k DAG DAAp-0-    ) (e!!o U "%P o`ooVoG!))))**&*6*F*V*f*v*********++&+6+F+V+f+v+++++++++,,&,6,F,V,f,v,,,,,"""@C D2$3%@&Q1\PQrv}rw R YЅSTq U U V %u W :X ت1J\AAȶw͖8oח     # 3H^nʢ n   #150507c43ea5dfef0491e1e0b6f864ac6da212.debug&.shstrtab.note.gnu.build-id.gnu.hash.dynsym.dynstr.gnu.version.gnu.version_r.rela.dyn.rela.plt.init.text.fini.rodata.eh_frame_hdr.eh_frame.init_array.fini_array.jcr.dynamic.got.got.plt.data.bss.gnu_debuglink $o( x 0U 8oVV Eo```TP^%% h))c))n,,g8t(e(e z@e@e_ (!!!!!8""` "` 44